// Copyright  1995 Apple Computer, Inc. All rights reserved.

// Open the resource file that contains the sound, and assign the
// file ID to a temporary variable rf
// NOTE: specify the full pathname from your hard drive down...
rf:=OpenResFileX(HOME & "resources");
DefConst('icon, 
	GetNamedResource("PICT", "icon",'picture));
CloseResFileX(rf);

rf := OpenResFileX(home & "resources"); 

// Read in the 11KHz sampled sound
DefConst('kMetalSound, GetSound11("Metal")) ;

// close up any resource files that were opened (VERY important)
CloseResFileX(rf);